The Stormcaller is the new Warlock subclass added in the latest Destiny expansion, The Taken King (aka UNLIMTED POWER!!!!!1!1!111)
You’ll notice some familiar perks from the other Arc trees, but mostly it’s an all new wave of destruction via electrocution. What’s not to love?
Lets check out the Stormcaller perks and see what’s up with this new Sith Lord!
Stormcaller Perk Tree (Updated!)
This list has been updated since the launch of The Taken King. The tree shown at E3 was slightly different, so this list is current as of the date of this article.
Column 1 – Grenades
Pulse Grenade – A grenade that periodically damages enemies inside its explosive radius
Storm Grenade – This grenade calls down a localized lightning storm
Arcbolt Grenade – A grenade that chains bolts of lightning to nearby enemies
Column 2 – Glide
Focused Control – Upgrades Glide for better directional control while in mid-air
Focused Burst – Upgrades Glide to provide an initial burst of speed
Balanced Glide – Upgrades Glide to provide bonuses to both speed and control
Column 3 – Super: Stormtrance
Landfall – On casting Stormtrance, fire a bolt of lightning into the ground, creating a devastating shockwave under you
Superconductor – Doubles your Stormtrance lightning’s chaining capabilities
Ionic Blink – Press L3 to teleport during Stormtrance
Column 4 – Melee: Thunderstrike
Chain Lightning – Your Thunderstrike chains from the struck target to another nearby enemy
Amplitude – Your Thunderstrike has a greater range
Rising Storm – Hits with Thunderstrike charge your Super Ability and Melee energy
Column 5 – Class Stats
Arcane Wisdom – Training focused on battle recovery and speed
Arcane Spirit – Training focused on battle recovery and toughness
Arcane Force – Training focused on toughness and speed
Column 6 – Passives
Pulse Wave – When critically wounded, trigger a Pulsewave that boosts speed for you and your allies
Feedback – Incoming melee attacks fully recharge and intensify your Thunderstrike
Transcendence – When cast with full grenade and melee energy, Stormtrance restores your health to full and drains slower
Column 7 – Class Stats 2
Ancestral Order – Training focused on all attributes
Chaos Order – Training focused on speed
Divine Order – Training focused on toughness at all costs
Column 8 – Class Perks
Electrostatic Mind – Stormtrance charges faster when allies are near; when Stormtrance is active, nearby enemies take damage
Arc Web – Enemies damaged by your grenades chain deadly lightning to other nearby enemies
Perpetual Charge – Getting a grenade kill recharges your melee; getting a melee kill recharges your grenade
Tell me what you think!
What do you think about this class as a whole? I know first hand that it can be an orb creating machine, especially on large groups of mobs. And who doesn’t love floating around shooting lightning out of their hands?
Tell me what you think in the comments below.